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Friday, September 30, 2011

Jurrac Meteor

http://yugioh.wikia.com/wiki/Jurrac_Meteor
This time i'm talking about a LV.10 synchro monster that needs a jurrac deck specificly but i think is pretty good. Meteor is a non-opitonal blackrose dragon that brings back a jurrac tuner which if you have a dino in the grave you have a 1700 beater and leave your opponent defensless. It is not something i have a lot to say about or think is broken but i think it is worth attention of a 1v ten thats decent. If you are making a jurrac deck this is one card you would want to look at in your extra deck.

Darklord Asmodeus

http://yugioh.wikia.com/wiki/Darklord_Asmodeus
I resently dueled a darklord deck on dueling network with my jurrac-flamvells and realized this was a deck to be reckoned with. So i wanted to just go and tell you the one that was the best in my eyes and that was darklord asmodeus.
What i found so good about this card (you can see what it does in the link up there) is that even after it's killed it makes two freaking annoying monsters. Now when it says you can't special summon it from deck or grave t's okay because you will mostly be seeing it used in conjuction with vallhalla, which if you don't know what it does you havent seen fairies, witch makes a easy to get out 3000 beater.  Now the two tokens it summons are asmo(1800 att/1300 def) that is immune to destruction besides battle and adeus token(1200 att/def) that can't be destroyed by battle. This means you have a stall token and a beater that can only be killed by another more powerful beater.
before this card was only able to be gotten by the shonen jump championship but now with legendary collection comming out this card and deck is very easy to get. I would encourage you to build it and see how the deck and this card run!

Friday, September 23, 2011

Jurrac's

I know what you might think. this isn't a card its a freakish unused architype. well thats the truth and thats why i'm experimenting with jurracs right now. Jurracs are amazing in the sense that they search like crazy the have fossil dig and the jurrac dino is a plus one.the deck i am running is a solditary build that when i have one dino in the grave the disadvantaged 1700 attacker is 2500 beater that can gain from killing a monster. Also to cope with the 1700 draw back i have put two burdens of the mighty in this build as i won't always have a dino in the gave. They only have three synchros but i found that there amazing as it is. meteor is a blackrose with out a choice but it gets you a tuner from the grave and your main tuner is LV. 3 1700 attacker.
Jurrac Dino
attribute: fire   type: dinosaur   ATT: 1700   DEF: 800
Eff: once during each players end phase, if this card destroyed a monster by battle you can tribute one jurracmonster and draw 2 cards.

The last things i think make this deck is that it effectivly uses spiritual fire art-Kurenai this card is simple but deadly. basicly you can tribute a fire monster and your opponent takes damage equal to that monsters base attack. so you barely kill them and then activate this and their screwed.

Saturday, September 10, 2011

Hero Kid

Hero kid
Ok so know that the "hero" archtype is gaining hype I began to look at some of the overlooked cards that were released a long time ago. I found the card Hero Kid. This little pipsqueak of a card isn't all that bad.

Hero Kid
Warrior   Earth attribute  LV 2   att: 300  def: 600
EFF: When this card is special summoned, you can special summon any number of "Hero Kid"'s from your deck.

So, the first thing I thought about this card is gachi but thats not the best play I even thought about this card. I'm still looking at this and I'm find plays are pretty doable with this card. For the random warrior deck you can make a trish play by playing marading captian and special summoning one hero kid from your hand. When you do that you can special summon two more from your deck. Then you can return marading captain to your hand to special summon a birdman and get a trish. so effectivly makeing a venus play with out the life point cost. I don't know how you could use this card or even if you want to use the card but I do think its worth a look.

Blackwing- gust the backblast

Blackwing- gust the backblast
Hey viewers! So i was just looking at my blackwing deck and i was thinking about how to make a quick and easy gachi and so I saw a lv two gust the backblast and decided to look at it. It  is not that bad actualy and i really like how its testing. so anyway heres the card

Blackwing- gust the backblast
Winged beast   dark attributed   LV 2    att: 900   def: 1400
EFF: If you control no cards you can special summon this card from your hand. While this card is face-up on the field, if your opponents monster atts one of your blackwings your opponents monster loses 300 att in th damage step only

Ok, first of all its first eff makes it a cyber dragon and its second eff makes it a sort of 1700 att monster blocker but thats really not why i use it. Basicly if i have this card in my hand my fist turn and i have bora and others i can just special summon and go with all my plays with out even one normal summon. thats good but i'm guessing that you want to know how I get gachi with the thing. Well, lets say your controling the field with your armedwing and dark armed dragon. gust is in the grave from a att earlier. you summon a blizzard get gust and XYZ'd in to gachi effectivly making DAD at 3200 and armedwing at 2700. I don't know how you feel about this card but i really like how it plays so thanks for reading!