also: i do not own this video and please subscribe to him. just getting this out
Friday, August 10, 2012
crazy godly FTK i just learned of
also: i do not own this video and please subscribe to him. just getting this out
Tuesday, August 7, 2012
updated steelswarm deck
so today i though i'd show you my updated build on steelswarms and i'm giving up on it for i love it too much. i think i corrected the issues the most. so here it is
Monsters:
3 steelswarm girastag
3 steelswarm moth
2 steelswarm caller
1 steelswarm cell
2 steelswarm scout
2 steelswarm sting
1 gate keeper
1 sygian street patrol
1 spirit reaper
1 dark armed dragon
1 gorz, emissary of darkness
1 lyla, lightsworn sorceress
2 effect veiler
spells:
2 first step towards infestation
1 recurring nightmare
2 creature swap
1 one for one
1 allure of darkness
2 mystical space typhoon
1 heavy storm
1 dark hole
1 monster reborn
1 foolish burial
traps:
3 reckless greed
2 threatening roar
1 torrential tribute
so i'm going to start with the monster explanations: is i cut caucastag and a cell because they just clog so much so i cut them and put in a lyla for a more live mystical and some deck thinning. and putting some creature swap.
on to spells this is where the most change happened. i put in two creature swaps for the fact you can just speicl summon scout with its effect and use the spells to just take their stuff and give them a seriously useless card. i cut mystical to two for i have a lyla in the build now.
and for the final change i have taken out the compulse for the torrential because of the fact i can just summon scout and nuke the filed and it just stops opponents for exploding while compulsory just kinda set them back.
so yah thats the updated build and i hope you enjoyed!
Monsters:
3 steelswarm girastag
3 steelswarm moth
2 steelswarm caller
1 steelswarm cell
2 steelswarm scout
2 steelswarm sting
1 gate keeper
1 sygian street patrol
1 spirit reaper
1 dark armed dragon
1 gorz, emissary of darkness
1 lyla, lightsworn sorceress
2 effect veiler
spells:
2 first step towards infestation
1 recurring nightmare
2 creature swap
1 one for one
1 allure of darkness
2 mystical space typhoon
1 heavy storm
1 dark hole
1 monster reborn
1 foolish burial
traps:
3 reckless greed
2 threatening roar
1 torrential tribute
so i'm going to start with the monster explanations: is i cut caucastag and a cell because they just clog so much so i cut them and put in a lyla for a more live mystical and some deck thinning. and putting some creature swap.
on to spells this is where the most change happened. i put in two creature swaps for the fact you can just speicl summon scout with its effect and use the spells to just take their stuff and give them a seriously useless card. i cut mystical to two for i have a lyla in the build now.
and for the final change i have taken out the compulse for the torrential because of the fact i can just summon scout and nuke the filed and it just stops opponents for exploding while compulsory just kinda set them back.
so yah thats the updated build and i hope you enjoyed!
Sunday, August 5, 2012
locals testing
so i went to locals with my steelswarms to playtest against meta decks in tourney. now keep in mind i'm still working on the deck so i wasn't expecting topping or anything and ultimately i went 1-3 so pretty disappointing tourney wise but i go what i needed done. here are my macht ups
round one: lavals
game 1: he just got everything and my hand was big just weirdly he kept bouncing my steelswarm scout to hand so sad face.
game 2: this is were veiler started to shit on me tonight. just need one tribute steels swarm to go off really but every single time it was a veiler. so he then exploded on me and one.
round 2: rescue rabbit:
game 1: veilers every time i had a tribute, then he got laggia and a dolkka on me.
game 2: gotta work on my side as it was awkward with the prohibitions in and my scout being dead because of it. and he opened tripple veiler. WTF man?
round 3: evols
game 1: veilers screwed me over again. and its not that its ovious but the numbers they draw at are ridiculous.2-3 most of the time.
game 2: couldn't draw mystical spaces and then he flipped shadow imprisoning. gg
round 4: Gishkis
game 1: was expecting a scrubb since i sscrubbed out but he was very good. i guess he had a bad hand or something and i won after i got a girastag and a sting out and vielering his abyss
game 2: yah he just got a ton of advantage on me on his first turn with mind august so i couldn't come back. found out how broken exa-beetle was after he got rid of my gorz with it though.
game 3: It was a good game but i came down to a placed compulse to bounce the xyz'd he made with two mind augusts and next turn i got too big a monster out.
so yah this was a decent tourney for me as it helped me know my weak points and stuff, i know book of moon and compulse are coming out as they came in handy just once though their not worht the space. reckless greed was amazing though and every one around me was playing it as another laval guy was playing it and stuff.
round one: lavals
game 1: he just got everything and my hand was big just weirdly he kept bouncing my steelswarm scout to hand so sad face.
game 2: this is were veiler started to shit on me tonight. just need one tribute steels swarm to go off really but every single time it was a veiler. so he then exploded on me and one.
round 2: rescue rabbit:
game 1: veilers every time i had a tribute, then he got laggia and a dolkka on me.
game 2: gotta work on my side as it was awkward with the prohibitions in and my scout being dead because of it. and he opened tripple veiler. WTF man?
round 3: evols
game 1: veilers screwed me over again. and its not that its ovious but the numbers they draw at are ridiculous.2-3 most of the time.
game 2: couldn't draw mystical spaces and then he flipped shadow imprisoning. gg
round 4: Gishkis
game 1: was expecting a scrubb since i sscrubbed out but he was very good. i guess he had a bad hand or something and i won after i got a girastag and a sting out and vielering his abyss
game 2: yah he just got a ton of advantage on me on his first turn with mind august so i couldn't come back. found out how broken exa-beetle was after he got rid of my gorz with it though.
game 3: It was a good game but i came down to a placed compulse to bounce the xyz'd he made with two mind augusts and next turn i got too big a monster out.
so yah this was a decent tourney for me as it helped me know my weak points and stuff, i know book of moon and compulse are coming out as they came in handy just once though their not worht the space. reckless greed was amazing though and every one around me was playing it as another laval guy was playing it and stuff.
Thursday, August 2, 2012
steelswarm deck list
Ok so my last post yesterday was about the intro/ wikia pages on the steelswarms and i am bored today so i'd thought i'd give you my deck lists and stuff with explanations on my specific techs. enjoy!
Monsters:
3 steelswarm girastag
3 steelswarm moth
1 steelswarm caucastag
2 steelswarm caller
2 steelswarm cell
2 steelswarm scout
1 steelswarm sting
1 steelswarm gatekeeper
1 spirit reaper
1 stygian street patrol
1 dark armed dragon
1 gorz, emisary of darkness
2 effect veiler
spells:
2 First sets towards infestation
1 recurring nightmare
1 one for one
1 allure of darkness
2 mystical space typhoon
1 heavy storm
1 dark hole
1 book of moon
1 monster reborn
1 foolish burial
Traps:
1 infestation tool
3 reckless greed
2 threatning roar
1 compulsory
explainations:
so i guess i'll explain some of my choices on the monster line up. The first thing i should explain is the fact i am only running 2 of three of the most played in 3 steelswarm monsters in most decks(caller, scout, cell). Granted that scout is iffy depending on the type of steelswarm deck but cell and caller i mostly see in playsets. the reason i opted to play only 2 is the fact that both caller and cell clogged alot and you reallly need tribute monsters to truely use them so if you don't have any you then have a useless cyber dragon with 0/0 or a mediocre 1700/0 beater that unless you have a set up stygian street patrol it takes two turns to abuse it. Another card choice i think i should talk about is my use of spirit reaper. this i opted to play is that one of my worst match ups id rabbit as if i don't have beater out allready and they have a laggia out i'm screwed. i usualy abuse scout so after a tribute i can't exactly go off any more and they have a 2400 beater. it's not a great possition to be in ast then they get another laggia or dollkka and set stuff and i can't win. so reaper just helps in that and stalls.
On to spells, you usually see people play three first steps towards infestation but i found if you have no tribute targets its usaly dead so i play a compulsory evacuation device over it so i can just have an answer and not have a cloggy spell and can do the same thing.
Finaly the traps, This is were i explain what i think the most strange things choice of a card is the tripple reckless greed i am running. this is weird as i was having a trouble with hand advantage after tributing and speed and a solid flow of resources so i decided to try this as it looked fun. now granted you have to play smart with this as well i can be a hinderence but some how in this deck i found this so in synch with this card and it really puts in work with threatening roar on side and all of your traps being chainable so its just very easy to activate these things before scout is even activate. so hope you enjoyed this has just been working on this for along time so if this helped let me known.
Monsters:
3 steelswarm girastag
3 steelswarm moth
1 steelswarm caucastag
2 steelswarm caller
2 steelswarm cell
2 steelswarm scout
1 steelswarm sting
1 steelswarm gatekeeper
1 spirit reaper
1 stygian street patrol
1 dark armed dragon
1 gorz, emisary of darkness
2 effect veiler
spells:
2 First sets towards infestation
1 recurring nightmare
1 one for one
1 allure of darkness
2 mystical space typhoon
1 heavy storm
1 dark hole
1 book of moon
1 monster reborn
1 foolish burial
Traps:
1 infestation tool
3 reckless greed
2 threatning roar
1 compulsory
explainations:
so i guess i'll explain some of my choices on the monster line up. The first thing i should explain is the fact i am only running 2 of three of the most played in 3 steelswarm monsters in most decks(caller, scout, cell). Granted that scout is iffy depending on the type of steelswarm deck but cell and caller i mostly see in playsets. the reason i opted to play only 2 is the fact that both caller and cell clogged alot and you reallly need tribute monsters to truely use them so if you don't have any you then have a useless cyber dragon with 0/0 or a mediocre 1700/0 beater that unless you have a set up stygian street patrol it takes two turns to abuse it. Another card choice i think i should talk about is my use of spirit reaper. this i opted to play is that one of my worst match ups id rabbit as if i don't have beater out allready and they have a laggia out i'm screwed. i usualy abuse scout so after a tribute i can't exactly go off any more and they have a 2400 beater. it's not a great possition to be in ast then they get another laggia or dollkka and set stuff and i can't win. so reaper just helps in that and stalls.
On to spells, you usually see people play three first steps towards infestation but i found if you have no tribute targets its usaly dead so i play a compulsory evacuation device over it so i can just have an answer and not have a cloggy spell and can do the same thing.
Finaly the traps, This is were i explain what i think the most strange things choice of a card is the tripple reckless greed i am running. this is weird as i was having a trouble with hand advantage after tributing and speed and a solid flow of resources so i decided to try this as it looked fun. now granted you have to play smart with this as well i can be a hinderence but some how in this deck i found this so in synch with this card and it really puts in work with threatening roar on side and all of your traps being chainable so its just very easy to activate these things before scout is even activate. so hope you enjoyed this has just been working on this for along time so if this helped let me known.
Wednesday, August 1, 2012
the infestation begins: raise Steelswarms
http://yugioh.wikia.com/wiki/Steelswarm
Guess what? I'm not dead. I've just been taking a break from the game and now i'm back in and fiddling around with somethings. this includes what i'm posting about now which is Steelswarm. so i'll get on with it and i hope you enjoy!
So to start, this archtype is one of the newer ones that have come out out of the new duelterminal story line(gusto, steelswarms, gem-knights, lavals, etc...) and its very monarchy. its boss monsters like girastag (http://yugioh.wikia.com/wiki/Steelswarm_Girastag), moth ( http://yugioh.wikia.com/wiki/Steelswarm_Moth), and caucastag(http://yugioh.wikia.com/wiki/Steelswarm_Caucastag) all required to be tributed by tributing steelswarm monsters to get off their effects. but these are just the beginning of all the tribute monsters this archetype has. now what i mean by its very monarchish is that the whole archetype its basicly the monarchs and frog enguine in one. you have your own treeborn frog in the form of a steelswarm scout (http://yugioh.wikia.com/wiki/Steelswarm_Scout) except for the fact that it has alot of draw backs but it still works. it also has its own doulbe couston like card in steelswarm genome(http://yugioh.wikia.com/wiki/Steelswarm_Genome) where you can have a lot of builds where you can focus on two tributes or the one tributes with scout so this is a very diverse archetype with different types of player preference.
unfortunately for the steelswarms its hard to deal with the ever broken lavals and the other architypes out there because like the monarchs their play style they are very slow. so a card you can possibly side deck for this is grave of the super ancient organism but other thabn that you do have bad match up agains the fast decks of the meta.
so this was the basics of the arhetype i've been mesing around with and i'll leave the wikia page for the arhetype in the bottom and soon i'll bring you the deck liost of my current build which is rather unique for the rest
Guess what? I'm not dead. I've just been taking a break from the game and now i'm back in and fiddling around with somethings. this includes what i'm posting about now which is Steelswarm. so i'll get on with it and i hope you enjoy!
So to start, this archtype is one of the newer ones that have come out out of the new duelterminal story line(gusto, steelswarms, gem-knights, lavals, etc...) and its very monarchy. its boss monsters like girastag (http://yugioh.wikia.com/wiki/Steelswarm_Girastag), moth ( http://yugioh.wikia.com/wiki/Steelswarm_Moth), and caucastag(http://yugioh.wikia.com/wiki/Steelswarm_Caucastag) all required to be tributed by tributing steelswarm monsters to get off their effects. but these are just the beginning of all the tribute monsters this archetype has. now what i mean by its very monarchish is that the whole archetype its basicly the monarchs and frog enguine in one. you have your own treeborn frog in the form of a steelswarm scout (http://yugioh.wikia.com/wiki/Steelswarm_Scout) except for the fact that it has alot of draw backs but it still works. it also has its own doulbe couston like card in steelswarm genome(http://yugioh.wikia.com/wiki/Steelswarm_Genome) where you can have a lot of builds where you can focus on two tributes or the one tributes with scout so this is a very diverse archetype with different types of player preference.
unfortunately for the steelswarms its hard to deal with the ever broken lavals and the other architypes out there because like the monarchs their play style they are very slow. so a card you can possibly side deck for this is grave of the super ancient organism but other thabn that you do have bad match up agains the fast decks of the meta.
so this was the basics of the arhetype i've been mesing around with and i'll leave the wikia page for the arhetype in the bottom and soon i'll bring you the deck liost of my current build which is rather unique for the rest
Tuesday, January 31, 2012
Hey hey!
Sorry its be sooooooo long. I've just been busy and lazy with a new semester and stuff. but anyway i'm going to make a inzektor deck because i pulled three centipetes and one hornet and a hopper. so after i bust by binder and stuff to get three dragonfly and one more hornet and 1 giga-mantis (and 2 armagedon knight) I willl have the monster line up pretty basic and then i can experiment. but anyway i'm taking this deck really slowly trying one part at a time(monster line up right now) to maximize my decks effectiveness(that and i don't really want to rush this i want to feel proud when i make this) so heres the monster line up:
3 centipete
3 dragonfly
2 hornet (cause i'm going to barely get two)
1 hopper(will replace when i actually get another hornet)
1 giga-mantis
1 giga-weevil(just for the otk option)
2 armagedon knight
1 Danipon (its a searcher look it up)
1 Gokipon (its a searcher look it up)
2 interplanetarypurplythorny dragon (protection with a troll name)
1 tragoedia(protection)
3 centipete
3 dragonfly
2 hornet (cause i'm going to barely get two)
1 hopper(will replace when i actually get another hornet)
1 giga-mantis
1 giga-weevil(just for the otk option)
2 armagedon knight
1 Danipon (its a searcher look it up)
1 Gokipon (its a searcher look it up)
2 interplanetarypurplythorny dragon (protection with a troll name)
1 tragoedia(protection)
Tuesday, January 10, 2012
ORC(order of chaos)
So today i'm posting about the greatness of the next set ORC. basicly wind-ups get three broken cards(shark,rat,zenmaighty), evoltiles get a much needed piece to the deck(yay) the new 2000 defender evotile(will not even type it because i know i wil absolutely butcher it) and heck we get X-saber invoker. so srry for the short post just i could go on for hours. thanks for reading!
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