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Wednesday, September 26, 2012

Ycs Indy!

So today i thought i would tell you about my thoughts and options of Ycs Indiana. So the first thing i would like to say is that i really like how so many diverse decks topped. I know some people are made about sams winning but i mean its a deck based on luck and he opened lucky with gateway. Some say he stacked but until i see proof i really can't condone or judge him. That and its pretty obvious that people hate six sams. So congats!

Moving on, I think that its great that some of these top players are making an impact again and billy brake topped again with inzektors. I personaly think that inzektors are a deck that hes just good at playing and it ranks with his plant synchro deck he topped formats ago that if he works on it he can find a really good build. Robby Khol Topped again with gadgets and thats pretty awesome. He is known for gadgets but he topped so... Congatulations!

Besides that i also think that it shows again its a pretty diverse format. Between gadgets, inzektors, agents, windups, geargia (any variant) and anything really making a name for itsself well i think its going to be a hell of a format and one we should enjoy!

Saturday, September 22, 2012

Chronomaly deck profile

So yah i've finaly decided to reveal the project of chronomaly's i'm on so yah enjoy!:

Monsters:
3 Chronomaly Golden Jet
3 Chronomaly Crystal Skull
3 Chronomaly Maoi
1 Chronoamly crystal bones
1 summoner monk
1 vice dragon
1 cyber dragon
1 sangan
2 snowman eater
1 chaos sorcerer
1 Caius
1 honest
1 gorz
1 effect veiler

spells:
2 riryoku
1 mini guts
2 forbidden lance
1 pot of duality
2 mystical space typhoon
1 heavy
1 dark hole
1 monster reborn

Traps:
2 torrential tributes
2 trap stuns
1 fiendish chain
1 magic cylinder
1 mirror force
1 solemn judgement

So i guess i'll do a quick explanation since i'm tired and my head hurts. So the basics you problably realize is that my chronomaly deck is just weird compared to others. Well...It is. My techs and card choices are somewhat random and such but all serve their purpose. My version of the deck only runs one bones because if you have it early game its practicably dead  unless you have some lucky hand so i cut it to two and eventualy one because well i love it late game. another strange choices are the two riryoku and my two trap stuns. riryoku i put in over the other two mini guts because as much as i love mini guts it was ether dead or alive and riryoke just helps out in more universal situations. yah i sometimes wish i had mini guts over this but more often i had it dead. the tech is two trap stuns. most times your just waiting to set up for a rank five and hiding behind an snowman eater and well its just good to have as you rarely get your heavy storm in time.

The MVP's in the Deck are golden jet and snowman eater. Snowman eater is so amazing to just sit behind and laugh at their thunder king and just go off. The other one is golden jet because he is just soooooooo good. with out him i dare say chronomaly's would be almost be unplayable. He baits out the veilers and even if they do just wait till next turn, i'm not the player who wasted their veiler on a star change.

Sunday, September 16, 2012

Chronomaly in the works

So i haven't really been posting at all because most of my time for the past two weeks because outside of school I've been working on the chronomaly archetype. This is a very new archetype in REDU and their all commons and rares. I just asked for the stuff for main and i got the archetype stufff was handed to me for practical free. the only hard part was to find a machu mech but i got one and so i built a deck(i'm not going to share yet because i don't think it's there yet.
but the main point of this post is to explain where i've been and what the archetype I've so intreged by.
Number33ChronomalyMachuMech-REDU-EN-UR-1E.pngheres the wikia link: http://yugioh.wikia.com/wiki/Chronomaly

So to start off chronomaly's are an archetype known in the anime as OOParts(or "out of place objects") and they ar focused on exceeds as most new archetypes are not. The two they have are number 33: Machu Mech (Click the hyperlink if want to see the cards.) and number 6: atlandis. Now as these are just the name sake ones you can easily make any rank fives like tiras and adreus. You do this by abusing the chronomaly monster known as golden jet, maoi, and crystal skull, and to some point crystal bones.

You do this by summoning jet use effect to make him level 5 and then special maoi(or search it with skull and then special) and exceed. You can make tiras or if you have mini guts and a realible way to make sure you have no back row troubles you can possible otk. Read mach mech and then read miniguts and in the right senario you can do a ton of damage. now granted that's not all ways the thing you want to do so a tiras should suffice. and yeah that's my brief discussion on the chronomalys i'm messing with and hope you look into them!

Number6ChronomalyAtlandis-REDU-EN-ScR-1E.png

Monday, August 27, 2012

updated gishki

so i'd thought i do a another gishki update this is the updated build so here i go:

monsters:
1 evigishki gustkraken
2  evigishki soul ogre
2 evigishki mind august
3 gishki shadow
3 gishki vision
2 deep sea diva
1 gishki beast
1 gishki vanity
1 gishki chain
3 gishki abyss
1 manju of the tenthousand hands
1 snowman eater
1 gorz
1 effect veiler

spells:
3 gishki aquamirror
2 salvage
1 mystical space typhoon
1 heavy storm
1 smashing ground
1 dark hole
1 book of moon
1 monster reborn

trap:
1 call of the haunted
1 fiendish chain
2 torrential tribute
1 bottomless trap hole
1 mirror force

Wednesday, August 22, 2012

updated gishki (sept. 2012 format)

Hey so i've been working on my gishki deck while i've been on vacation and i think it is still a vary viable deck. if hieratics are still pretty cheap and stuff i might look into the rank 6's that just came out and i might get them and just experiment but right now i'm just playing around with a mainly pure a build and to fill in some of the left over proxy's in the build in real life. but anyway i'm going to show you the build now and tell you some thingsi'm still working out in it and some of the strengths.

monsters:
1 evigishki gustkraken
2 evigishki soul ogre
2 evigishki mind augus
3 gishki vision
3 gishki shadow
2 deep sea diva
1 snowman eater
2 gishki beast
1 gishki vanity
1 gishki chain
3 gishki abyss
1 manju of the ten thousand hands
1 gorz
1 effect veiled

spells:
3 gishki aquamirror                    
2 salvage
2 mystical space typhoon
1 heavy storm
1 dark hole
1 monster reborn

trap:
1 call of the haunted
1 fiendish chain
2 torrential tribute
1 bottomless
1 mirror force

The strengths of this pure build is it has a lot of recycling of the rituals and soul ogre is much more live. the deck still has so much search power but i need a card in the main to just stop thunder king because i'm not stupid. so maybe a maind photon thrasher would work. so yah this is the updated build andi hope you enjoyed!

Monday, August 20, 2012

gishki discussion

Hey Viewers! so i'm at my last week of vacation visiting my other family up north but i'd thought i telll you about the changes gishkis need to make for this format before i brought you my updated post september ban list deck build.

So the first thing is since gustkraken is put down to 1 we can't rely on it first turn to hand looop but however we can still use it. if you are going first gust kraken is still an excelent card to use as it won't hand loop but be somewhat control i've and give you insite on his plays. it you can seee a card in a particular arctype being used well gustkraken can not only get rid of the card if its important to their plays and you can see anther card in their hand and hopefully anticipate their plays.

With the changes i can see defensive builds being made to make up for the lake of advantages the deck could usually pull off. the solemn bergade, mirror force(now to two), and i also find torrrential suprisingly useful to the fact you can call of the haunted it back and search again.

We also have to worry about back stopping our rituals from getting stopped or banished because now we need to play a bit more conservatively and really be carfull. a couple msts, heavy storm, will hopefully be enough to fix this issue though as we have sooooo much bck row destruction legal its not even funny.

the last thing i think we neeed to worry/watch out for is giant monsters that soul ogre can't get over. his effect comes in ahndy certanly more successsful that compulse but unless you have a mirror in graveyard and you pitch a ritual its really just killing hand advantage. don't get me wrong i love soul ogre i just thing he is better as an average beater.

sp those are just my insights about gishkis this format and i'm going to talk about gem-knights next as well so yah!

Sunday, August 12, 2012

I like fishing.

So by the title you probably have no idea what i'm posting about but i have a friend who wanted all of his hidden arsenal 6 stuff and it means a lot of the gishki stuff and a past gishki deck he hated playing so i pretty much got a lot of good gishki stuff so i'd though i'd show you my first build on this deck and hope you enjoy!

monsters:
3 evigishki gustkracken
2 evigishiki mind augus
1 evigishki soul ogre
3 gishki vision
3 gishki shadow
1 gishki marker
1 gishki beast
1 gishki chain
3 gishki abyss
2 deep sea diva
1 snowman eater
1 manju of the ten thousand hand
1 gorz
1 effect veiler

spells:
3 gishki aqua mirror
1 moray of greed
1 preparation of rites
1 mystical space typhoon
1 heavy storm
1 dark hole
1 monster reborn

traps:
1 call of the haunted
1 aquamirror cycle
1 fiendish chain
2 torrential tribute
1 mirror force
1 solemn judgment


first of all I'm going to hand loop your entire hand with this build. i just want to shuffle maybe 1-2 so not entire hand. i just like the gustkraken because it is my fave out of the ritual cards so i'm not going to make hieratic gishkis or anything like that but i do like the ritual. so the point of the deck is just to get out big rituals and stuff and maintain advantage which i like to have in a deck. aqua mirror is a pain as i have to reuse it by sending it to the grave but i mean thats so its not as reuseable as gem-fusion which doesn't have short cuts to the cost like vision and shadow. the last thing i should explain is that i use a glactic over lord card in the deck called aquamirror cycle. i really like the card as you just go off with one gustkraken and set this and your opponent try dark hole or something you can chain and bring back your vision and shadow.